First Build Finished

The first build is finally finished (pending admin review). This was a rough journey. At one point, I was debating unclaiming the build. But I stuck with it, and I’m glad I did.

I learned I had some issues with my printer, which took a while to sort out, and resulted in a lot of re-printing. Since I don’t print PETG, I had to create and tune a print profile. Same with TPU. And I ended up building another printer so I can produce these faster in the future (and now I’m having problems with the new printer, it never ends :upside_down_face: ).

It’s a simple build, but I think it will go to good use. It’s home is a small, local special-needs school.

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Nice job! And thank you for sticking with it. Printing issue can be so aggravating. This one is challenging, I had never printed anything this big before.

There must be some story behind your nickname.

Yeah I think some people like the constant problem-solving of 3D printing. I hate it lol. I just want the thing to work.

Yeah so way back in middle school, a friend of mine used to draw this character that was basically a rodent skeleton in a cloak holding a scythe. He called it the “chipmunk of doom.” I thought it was a cool name, I tried to make it my AOL instant messenger* user name, but it was taken. So I chose chipmunkofdoom2.

* - if you don’t know what this is, ask your parents.

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I’m even older than the internet…

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I new AIM when it was new. My first access was dialing a 1-800 number and using the software on the free AOL CD. Boy, was that expensive. (I lived in an area that didn’t have a local number.)

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Great build. Well done.

Can I ask a brief overview of what went wrong and what you needed to do to resolve?

I’m the same, I just want it to work! Ive spent hours messaging bambu about a previous printer. There’s some many variables when something goes wrong. It’s never just one easy fix!

Yeah there were a bunch of things.

First, a worn nozzle. I did dimensional accuracy tests before I started, and everything looked good. It was only after I did several real world prints where pressure advance was doing work that I realized something was wrong. The wheel pieces didn’t fit together, no matter how much I sanded. I ended up throwing out like 4kg of parts. After replacing the nozzle, my extrusion multiplier went from around 1.015 to 0.98.

Second, a warped toolhead part. My printers use a printed toolhead mount. This mount can warp if the hotend isn’t cooled adequately, or if the screws are overtightened. This resulted in significant tilt of the toolhead, which knocked over supports and caused print failures. I had to re-print and rebuild the toolhead to correct.

Third, just profile tuning stuff. I found that large support gaps (~0.3mm) work well for removal, but some parts, like the wheels, don’t like that distance. The part of the wedge that gets printed only on supports curls up and eventually gets knocked off by the nozzle. This is solved by reducing the support distance, but that makes removal harder.

Fourth, the TPU. I tried for a while to figure out the stringing and blobbing. Best I could do are wispy hairs and scars on the surface where travels happen. I’ve resorted to printing objects sequentially. This is a decent compromise.

Fifth, the TPU again. I tried some really aggressive retraction, which helped with the blobbing and zitting, but it turns out that only works for low-retraction objects. For objects that have a fair amount of retraction in a short period, it pulls filament so far into the heatbreak that it solidifies and clogs.

So yeah, like you said, so many variables. But I was able to work through all of them. Now I’m working through more :upside_down_face: it never ends.

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Wow!

That’s a lot to work through and figure out! You seem to have a good grasp on it though and figured it all out!

I’m hoping for smooth sailing, but famous last words :joy: